My Forest - Interactive Installation
Concept [Personal project]


The installation concept simulates a rain forest, projections create the scenery, obstacles, danger and action elements - all made for children feel themselves in a real forest. Trough feedback of points and bonus the child is stimulated to take care of the environment; extinguishing burnings, pollution and traps set to catch wild animals. Finished the playtime, the child can check out, with the parents, all that was done for the environment. The game can be a healthy dispute among friends or even schools. Environmental responsibility is introduced to children in a playful yet educative way.


  _ Above, a simulation of the game. The little girl has saved some butterflies and now she is going to collect a bonus seed.
 


Interactive Gift for Children's Day [For the telecommunications company Oi]
Design [+Vitor Araripe, Paulo Henrique] Illustrations [+Patrícia Lima]


Educational and interactive kit for children. The kit contained a book, a game board and a plate with characters and a dice - all made of paper, to be detached and put together by the child. With the game, the two-dimensional experience turned into a 3D interaction where the child can make its own history and establish a healthy competition with parents and friends. A traditional media turned into an new interactive educational experience in group.


 


YouMe - Feature for mobile devices
Design Concept [+ Barbara Emanuel, Luiz Henrique Sá]
Project made for Microsoft Design Expo 2004 with School of Design of the University of the State of Rio de Janeiro, Esdi


Feature for mobile phone, promoting the exchange of information. youMe works pointing the cell phone to another nearby phone, then it will give you information about the owner of that phone, such as likes and dislikes. youMe works with Bluetooth technology, restraining the action to the cell phones that are close to you. The main interest is to promote face to face interaction. With youMe is easier to find a start conversation topic, finding some ways to initiate an eye-to-eye talk. The feature permits the user to search information about people, add friends to a personal list or even hide information from others.


 


History Magazine of the National Library of Brazil
Art Director

Visual concept for the history magazine of the National Library of Brazil. Each month it was a challenge to give shape to history and make it a part of people's lives. With the precious help of iconography, writing and reportage we brought pieces of our history and of the archive of the library to the Brazilian public. The magazine is a refreshing view of Brazilian history through an innovative navigation a lot simpler and easier than history books or visits to the library.


 


Interactive Calendar [For the telecommunications company Oi]
Design [+ Vitor Araripe]


Bringing concepts of digital interaction to an object made of paper, the calendar functions as a traditional media and as a customized mood pop up. Divided in two parts: one changes every month and the other can be chosen distinctly each day, depending of your humor, appointments or desires. Used by Oi employees as a desk calendar, it also works as social interaction tool, since the coworkers can check out each other's mood.


 


Caramujo - Children's Toy
Design [+ Yael Dikstein, Bruno Cruz]
School of Design of the University of the State of Rio de Janeiro, Esdi


Toy for the first interactive experiences of children up to two years. Playing with the pieces the kid will learn concepts of color, fitting and volume with visual and touch interaction. Children learn that their actions have re-actions - either by the creation of a new shape or by the interference in another child's creation.


 


DVD for Emergeandsee Festival
Design [+Nicole Ernst, Sybille, Jens Adamaszek, Philine Arnt, Thomas]
Fachhochschule Potsdam, Germany

Design and production of a DVD for “Emergeandsee”, a festival of university cinema. A result of the Advanced course of New Media Design in the school of Potsdam, this project was chosen among other students' projects to be the official DVD of the Festival.