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Hi, I am Thamya, Brazilian designer graduated in Industrial Design by the School of Design of University of Rio de Janeiro (Bachelor) and finishing a Master of Arts degree on the University of Arts of Bremen (Oct 2011). Having background on Product Design, Graphic Design, New Media Research and Concept, my actual interests are on Design Concepts, Design Research and Trend Research. Welcome to my portfolio! Here you will find a selection of my agency, academic and experimental works. For any questions or comments, please contact me: rocha_thamya[at]yahoo.com For more information about me: curriculum vitae |
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Global Design: an intercultural analysis on Rio de Janeiro and Bremen – Master Thesis Project (M.A.) Three main aspects were chosen as guidance for the study: Food, Mobility and Informality. Each theme passed through the following steps of research: documentation, analysis and implementation. The documentation was the flâneur moment, sometimes a detective work or even stalker. This was the moment for observing, discovering, taking pictures and gathering information. The analysis was made in two stages, first the evaluation of the material collected for each city independently and then from the results of it, a cross-cultural comparison between the chosen relevant aspects. For each aspect, on the implementation, one characteristic that is present in one city was transformed in an action and tested on the other location, as a cross-cultural experiment. The project, through an extensive research on the two cultures, aim to promote a better understanding of both extremes, through the material exposed or even through the “shock experience” of living other culture. "Global Design" was the opportunity to reunite in one project some of my main professional interests. It's the result of a passionate study on design and culture and I wanted to share the joy that this project provided me with you, for checking the detailed project, please visit
the blog www.thamyarocha.com/blog |
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Trend Union – Internship During the internship there was also the opportunity to follow the work done by Studio Edelkoort and other parallel projects and lectures. Heart Wear, for example, a nonprofit organization that in association with an African community that works with indigo dyeing process, produces clothes with differentiated design. There were amazing lectures like one talk made by Li and Arik Lévy, the "Bordello of the 21st century," done on the Parisian strip club Crazy Horse and other remarkable presentation on the release of the "Post Fossil" exhibition and catalog, curated by Li Edelkoort to Issey Miyake. Contemporary design production, trend research and social design were topics always present on the everyday life of the office. It was a great opportunity to immerse myself on such a deep research on art, product design, materials, colors, textures and senses. The experience with Imke Klee course was a key moment for my career and took me to this great working experience with her in Trend Union.
_ Librairie du Passage, Palais de Tokyo, Musée du quai Branly, Grand Palais, Artazart and Centre Pompidou were just some of the places of research. Arik Lévy and Li Edelkoort at the “Bordello at the 21st century” talk and some books and brochures produced by the studio. |
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Handmade Illusions – Book During the research, I've chosen the topic "Illusion" as concept and main guideline for the design and production of the material that would be organized in a book. The imagery selected was based on the work of artists like Olafur Eliasson and Henrique Oliveira that through an artisan work on ordinary materials and techniques explore illusive results. Other direction of the research was on handicraft traditional techniques like hand shadow-casting and Origami, which generate, with paper or the hands movement, animated scenes and recreate objects and play with the senses and perception.
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My Forest - Interactive Installation ![]() |
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| _ Above, a simulation of the game. The little girl has saved some butterflies and now she is going to collect a bonus seed. | |
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Interactive Gift for Children's Day – Book, Game and Package Team: Vitor Araripe, Erik Philipp and Paulo Henrique
The designers, together with the writing team, worked intensively on the project. Brainstorming with the client, creative meetings with other professionals of the office and a lot of Design research were some of the stages of the process. In the end, all the effort was responsible for the amazing feedback we got from the 10.000 people who got the gift.
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YouMe - Feature for mobile devices Team: Barbara Emanuel, Luiz Henrique Sá Aiming to do a social utility for getting people together, our group worked on a feature for mobile phone to promote the exchange of information. youMe works pointing the cell phone to another nearby phone, and then it will give you information about the owner of that phone, such as likes and dislikes. youMe works with Bluetooth technology, restraining the action to the cell phones that are close to you. The main interest is to promote face to face interaction. With youMe is easier to find a start conversation topic, finding some ways to initiate an eye-to-eye talk. The feature permits the user to search information about people, add friends to a personal list or even hide information from others.
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History Magazine of the National Library of Brazil Before getting all the images and the text to be on layout and sent to the pre-press bureau, there was an intense collaborative work with the iconography, writing and reportage teams. The agenda of each edition would be discussed with the team and the editor. While the texts were produced the search for the images would also happen. Trough the iconography, the heart of the magazine, I had the opportunity to access to the Brazilian imagery present on the archive of the library, which is the 7th largest library in the world. Paintings, illustrations and photography covering all topics related to the country like lifestyle, culture, habits, art, anthropology, history, religion and many others that tell the history of Brazil and its people. Design, writing and iconography effort together promoted a refreshing view of Brazilian history through an innovative navigation a lot simpler and easier than history books or visits to the library.
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Interactive Calendar Together with Vitor Araripe Bringing concepts of digital interaction to an object made of paper, the calendar functions as a traditional media and as a customized mood pop up. It is divided in two parts: one changes every month and the other can be chosen distinctly each day, depending of your humor, appointments or desires. Used by Oi employees as a desk calendar, it also works as social interaction tool, since the coworkers can check out each other's mood.
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Caramujo - Children's Toy Team: Yael Dikstein, Bruno Cruz
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DVD for Emergeandsee International Festival Team: Nicole Ernst, Sybille Pirklbauer, Jens Adamaszek, Philine Arnt and Thomas Rudolph
Among the others, the team I've worked with had the project chosen to be the official one for the event. My work was focused especially on concept and media design, creating the concept for the media of the festival and working on its navigation and information architecture.
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DaVisMo – Data Visualization and Student Mobility Team: Abu Sumon, Carola Lagos, Elkhader Nabil, Guido Shahin, Ivana Ebel, Jan Smeddinck, Pardis Alizadeh, Paulo Marcondes Neto, Mudhireddy Raju, Stefan Kreitmayer, Stella Widiasanti, Tobias Hildebrandt, Hemant Vudatu and Zuolin Xu.
All the steps of the development of the work were organized and decide by the students. Therefore one of the first tasks was the organization of the dynamic of production between people and the production of work itself. During the whole project extension I was involved on its organization, from the decision of the best method for management until the agenda of the group meetings and internal presentations. We mainly used a project management software, a wiki for sharing the students’ production and a system of weekly meetings with agenda and transcription of the content. On the content production, I've worked in a subgroup of students more focused on design research, concept design, user experience and the research on innovative user interface projects. Together with the concepts studied for the search engine navigation and interaction there was a strong creative research on metaphors for making this process even more intuitive and direct for the students. We developed also some prototypes for testing the system we were creating as well as the interaction methods that were researched. Some sketches and the paper prototype developed, you can see on the image below. This was a unique experience, working with people from at least 10 different countries on the same project. With them I had the opportunity, to get to know others perspectives on design thinking, researching and projecting in practice, discussing together about our ideas. Quite deep and immeasurably rich experience, this project is one of the major reasons for my ambition on keeping this international atmosphere on my professional career.
>> www.digitale-medien-bremen.de/de/studium/master/master-program.html |
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